Multi-hit balance pass: total damage ~= 7-8 per energy cost
Target: total damage across all hits = 7-8 per energy cost, 6 for
Target: total damage across all hits = 7-8 per energy cost, 6 for 0-cost. Previously Burst Fire (2 cost, 3x4 = 12) was underpowered vs Bullet Hell (3 cost, 6x4 = 24).
Changes (total damage): Blade Dance 2c: 7x3=21 -> 5x3=15 Arcane Missles 1c: 4x3=12 -> 3x3= 9 Mana Burn 1c: 5x2=10 -> 4x2= 8 (+burn rider retained) Plasma Repeater 2c: 3x4=12 -> 4x4=16 Static Burst 0c: 2x2= 4 -> 3x2= 6 Rapid Fire 1c: 3x4=12 -> 2x4= 8 Bullet Storm 2c: 3x4=12 -> 4x4=16 (+draw rider retained) Burst Fire 2c: 3x4=12 -> 4x4=16
Kept: Bullet Hell 3c: 6x4=24 (upper band) Concentrated Barrage 3c: 3x7=21 Suppressing Fire 2c: 3x4=12 (weak rider adds value) Scatter 0c: 2x3= 6
Commit 5877e12 by astafford8488.