Wire Unity Recorder, author 4 sequence templates, add bug-report + launch comms
Track 1 — Unity capture wiring + sequence templates.
Track 1 — Unity capture wiring + sequence templates.
- Add [email protected] to Packages/manifest.json. Editor-mode capture is the canonical workflow (run from inside Editor in Play mode); standalone runtime builds log a warning + still write the sidecar so the trailer pipeline can dev-test against synthetic footage.
- Wire RecorderController + MovieRecorderSettings + GameViewInputSettings in ClaudeDemoController.StartRecorder/StopRecorderAndFinalize. Output resolution honors the —resolution CLI arg; framerate honors —framerate with CapFrameRate=true so dropped frames don’t desync scripted inputs from captured footage. Deprecation warnings are non-blocking; new EncoderSettings migration is a separate task.
- Editor menu Tools → AI Apocalypse → Create Hero Sequence Templates
creates 4 starter assets in Assets/Resources/DemoSequences/:
- class_a_combat (Vibro Blade signature)
- class_b_combat (Arc Staff signature)
- class_c_combat (Rail Rifle signature)
- act_progression_montage Each has timing markers (card_play_start, killing_blow), camera setup, and Normal difficulty pre-filled. Decks / encounters / scripted inputs left empty for the author to fill in via Inspector (those need real CardData/EnemyData asset refs the author picks). The menu is idempotent — re-running skips assets that exist.
Player-facing — in-game bug-report.
- EscapeMenu adds a “REPORT A BUG” button between Settings and Exit to Menu. Opens https://aiapocgame.com/support#bug-report with a ?ctx= query param prefilled with build version + Player.log path so reporters don’t have to hunt for either.
Launch comms — text deliverables.
- launch-kit/01_ea_roadmap.md — public EA roadmap. “Now” (launch
contents) / “Next” (Patch 1.1, ~30 days) / “Soon” (1.2, ~3 months)
/ “Later” (1.3, ~6 months) / “1.0” (~Q1 2027) / “What we won’t do”
/ “How priorities are decided.” Cross-post to Steam announcements
- Discord pinned channel within first 2 weeks of EA.
- launch-kit/02_day1_comms_templates.md — 9 pre-written response snippets for first-72-hour comms: won’t-launch, lost-save, crash, perf, negative review, positive review, feature requests, streamer inquiry, Discord welcome.
Co-Authored-By: Claude Opus 4.7 (1M context) [email protected]
Commit 1b3a1f1 by astafford8488.